This deck is built around the food mechanic , and it is finely balanced to ensure you're always gaining health while draining the life source of your opponents
It was a pretty fun change, honestly, and while it would completely change deckbuilding, this is probably the one rule that could've worked in the real game
Boggart Cursecrafter Boltwave Booby Trap Boomerang, Blade Flinger Brallin, Skyshark Rider Brazen Cannonade Brazen Dwarf Breath of Malfegor Brimstone Trebuchet Brimstone Vandal Broodbirth Viper Bulwark Burning Cinder Fury of Crimson Chaos Fire Burning of Xinye Cabal Paladin Cartouche of Strength Catti-brie of Mithral Hall Cavalier of Flame Cavern-Hoard Dragon Cerebral Eruption Chainer's Torment Champion of the Path Chandra's Ignition Chandra, Awakened Inferno Chandra, Flame's Catalyst Chandra, Legacy of Fire Chandra, Pyrogenius Chandra, Roaring Flame Chandra, Torch of Defiance Chelonian Tackle Circle of Power Collective Defiance Colossus of the Blood Age Commodore Guff Conclave Evangelist Contested Cliffs
It tends to be the kind of thing youd normally find on a spell, and it makes the creatures a little more versatile, especially if you can utilise it a couple of times