They have 12 or 13 cards instead of 15, and their card distribution is pretty complicated: 1 art card (5% chance of a signature variant) 1 land (15% chance of a foil land) 6 connected cards 35% chance of 5 commons, 1 uncommons 40% chance of 4 commons, 2 uncommon 12.5% chance of 3 commons, 3 uncommons 7% chance of 2 commons, 4 uncommons 3.5% chance of 1 common, 5 uncommons 2% chance of 6 uncommon 1 showcase variant 2 wildcards of any rarity 49% chance of 2 commons 24.5% chance of 1 common, 1 uncommon 17.5% chance of 1 common, 1 rare/mythic 3.1% chance of 2 uncommon 4.3% chance of 1 uncommon, 1 rare/mythic 2.6% chance of 2 rare/mythics 1 rare/mythic 1 foil of any rarity 1 token/ad card with a chance of being a card from The List You basically sacrifice the boosters ability to be used in a Draft for a chance at multiple rares

Perhaps this is a personal preference, as I enjoy playing aggressive strategies in general, but I think Aladdin - Heroic Outlaw falls just short of bomb status, and Id favor the option costing less ink
Not only did we see Werewolves make comeback, but the Eldrazi got to join in on the fun
The latest CCG making a storm is Disney Lorcana by Ravensburger