This card lets you draw off of equipment entering play (whether cast, recurred, or cheated in), and grants equip 0 to all of your equipment for jumping through the kindergarten level hoop jump of achieving metalcraft
His ability to double all the counters you place on permanents, including +1/+1 counters, loyalty counters, poison counters, and -1/-1 counters, opens up a tonne of deckbuilding avenues, while his ability to halve your opponents counter production can stop some decks in their tracks
Wizards of the Coast recently unveiled its latest Magic: The Gathering set, Aetherdrift, which launches on Feb
So even if you arent trying to win exactly, drawing more cards lets you put your own janky, ridiculous plans into action